![]() ![]() Try installing gfxCardStatus, which is a free/open-source utility that. Clicking the icon will allow you to manually switch between forcing integrated, forcing discrete, or using standard dynamic switching. Distribute This Page: Bookmark & Share Download: PDF Manual The MacBook Pro Core. Once installed, running the app will add an icon to your task bar which shows which card is currently in use (an "i" icon for integrated or a "d" icon for discrete). Get weekly top MacRumors stories in your inbox. The most frequent installer filename for the application is: gfxCardStatus-2. If you set gfxCardStatus to Integrated Only, it will set itself to Discrete after all dependencies are closed. ![]() The application lies within Theming Tools, more precisely Multiple Desktops. The most popular version among the program users is 2.1. gfxCardStatus is a free download from creator Cody Kriegers website. This free Mac application was originally designed by Cody Krieger. Thank you in 2019 This one worked great on my MBP mid-2012 Running Mojave 10.14. gfxCardStatus is a free download from creator Cody Krieger's website. We cannot confirm if there is a free download of this app available. For anyone as desperate as myself, I can confirm Steves patched fork flawlessly works Download here. Download gfxCardStatus 2.4. $ brew cask install brew cask install steveschow-gfxcardstatus The latest version of gfxCardStatus still appears to have issues on Mojave (10.14.2) - this was the case for myself on a fresh MacOS install. ![]() Alternately, you can install via Homebrew: You can download a zip containing the App file under the project page's Releases section. The game seems to run fine for me on the highest graphical settings using integrated graphics (Intel Iris Pro), but I prefer switching to my Nvidia card after launch anyway. After it launches you can then switch over to discrete graphics. The solution is to force using integrated graphics before firing up the game-that will allow it to launch properly. I ran a ticket through support and they suggested using gfxCardStatus to disable graphics switching (details below), which did indeed solve the problem. ![]()
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