![]() I checked the manual prior to this playthrough which explains briefly (though the tutorial doesn't mention it at all) that happiness skyrockets your economy because all the workers then go and buff their workplaces income. I've tried a few different things, but on my current playthrough i'm era 2 with 500K income (after I reduced my tax a little approx.15%). I'm assuming industry gets staffed automatically, there's no traffic/etc or proximity factors needed. That way I'm not wasting any services on industry, and the industry debuffs are kept away from residents. In the south i made long skinny districts that were ~80%-90% residential, rest commercial. So! I decided to just make 100% pure industry and set those on the northern border. But they don't care about gas street lights. Some industry for example benefits from gas pipes. Now, this is probably most important: how to be efficient in providing services. So, start the game and just make lots of low density districts. I didn't see any high density buildings afaik but i didn't check exhaustively. I think I provided too many services so my growth was somewhat slow. Just because you set the district to medium doesn't mean everything upgrades to medium. The density you set is only maximum allowed density. The worker happiness somehow affects commercial/industrial efficiency. Say you need 55 health, you provide 55 health, you'll get a 10 health score. My game is at 1985 but it's too laggy to continue.įirst, the happiness ratings you see in wheel of life goes up to 10. Want to return or exchange an item, just contact our Customer Service and we'll get your return started.Ok, I figured it out. Please note that Overnight shipping does not deliver on Saturdays.Īs always, if you have a performance and must receive the clothes by certain date, please contact us so we can arrange shipping accordingly.Įvery Danzia purchase comes with a 30-day Satisfaction Guarantee. We ship your order by UPS Next Day Air if you choose Overnight shipping.
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